TFT has classes that work together, giving the players perks once they have enough of them. In this post, we will break down all of the classes in Teamfight Tactics so you won’t have to look for which one is which again.
There are a total of 10 classes in Teamfight Tactics. Once you have enough champions of the desired class, you will be given a bonus that applies to either your champions or to your enemy’s champions. If you ever feel stuck, you can always look at the breakdown of every class in Teamfight Tactics below.
3 – Assassins receive +150% critical strike damage.
6– Assassins receive +350% critical strike damage.
3 – Blademasters have a chance to strike 1 additional time each attack.
6 – Blademasters have a chance to strike 2 additional time each attack.
2 – Brawlers receive +300 bonus maximum health.
4 – Brawlers receive +700 bonus maximum health.
3 – At the start of combat, summon an Elemental.
2 – At the start of combat, all Guardians and adjacent allies receive +30 armor.
2 – After attacking, Gunslingers have a 50% chance to fire additional attacks against a random enemy.
4 – After attacking, Gunslingers have a 50% chance to fire additional attacks against all other enemies in range.
- Miss Fortune
2 – Knights block 20 damage from basic attacks.
4 – Knights block 40 damage from basic attacks.
6 – Knights block 80 damage from basic attacks.
2 – Every three seconds Rangers have a 25% chance to double their attack speed for three seconds.
4 – Every three seconds Rangers have a 65% chance to double their attack speed for three seconds.
3 – Shapeshifters gain 100% bonus maximum Health when they transform.
3 – Allies have +35 Ability Power.
6 – Allies have +100 Ability Power.
- Aurelian Sol